| CastleMiner Z updates to come | |
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BadOmenYourWay Sand
Posts : 16 Join date : 2011-11-29 Age : 29 Location : United States *EST*
| Subject: CastleMiner Z updates to come Tue Nov 29, 2011 11:07 am | |
| Update 1.1 is this:
Storage Crates
Monsters now have Shadows
You can split stacks with the Right stick in the inventory screen (up down or press for half)
Compass now works right if you look at it in someone else’s hand
You can now mine snow.
Survival Mode is now hard again.
Iron is less common. But still more than 1.0.
Fixed the AR code. (Sorry Guys)
Player Inventory now saves in online games too.
Transition Music, day counters now appear in all modes.
Decreased Drop rates on Zombies( killing shouldn’t replace mining.)
Achievement and stats are only counted in Endurance
You can no longer join games of different versions through invites.
Days now reset when your party dies in Endurance.
B Button now “Activates” items, such as crates.
Invincible Grey Zombies can now be killed
Removed annoying purple flash when the game starts.
Improved rendering performance.
Improved Monster Lighting and detail.
New Monsters has been delayed to 1.2
This update has been delayed due to too many bad reviews from testers, but it should be coming in the coming weeks.
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CursedEnigma Lantern
Posts : 24 Join date : 2011-11-27 Location : United Kingdom.
| Subject: Re: CastleMiner Z updates to come Wed Nov 30, 2011 6:00 am | |
| I'm not amazed if Testers were Total Miner extremists from the Total Miner Forums such as our friend Giftedhero24. Oh well, I'm looking forward to this update. | |
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BadOmenYourWay Sand
Posts : 16 Join date : 2011-11-29 Age : 29 Location : United States *EST*
| Subject: Re: CastleMiner Z updates to come Wed Nov 30, 2011 8:33 am | |
| There was not a posted reason for why it failed that i saw either, so it would not surpise me. People paid around 6k-8k MSP's to become a tester for them if i remember correctly. | |
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CursedEnigma Lantern
Posts : 24 Join date : 2011-11-27 Location : United Kingdom.
| Subject: Re: CastleMiner Z updates to come Wed Nov 30, 2011 11:34 pm | |
| - BadOmenYourWay wrote:
- There was not a posted reason for why it failed that i saw either, so it would not surpise me. People paid around 6k-8k MSP's to become a tester for them if i remember correctly.
Lol. I'd just stick to playing the game itself. | |
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BadOmenYourWay Sand
Posts : 16 Join date : 2011-11-29 Age : 29 Location : United States *EST*
| Subject: Re: CastleMiner Z updates to come Thu Dec 01, 2011 10:34 am | |
| I would not mind being a tester personally, would mean i get to use Storage Crates before everyone else and see how the new stuff works lol. | |
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CursedEnigma Lantern
Posts : 24 Join date : 2011-11-27 Location : United Kingdom.
| Subject: Re: CastleMiner Z updates to come Fri Dec 02, 2011 3:09 am | |
| - BadOmenYourWay wrote:
- I would not mind being a tester personally, would mean i get to use Storage Crates before everyone else and see how the new stuff works lol.
True. And Omen, I'm making you a Moderator on this site for when I'm not online. Who knows what our friend Giftedhero24 is going to do next, And from knowledge, He's only acted when I'm not on. | |
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BadOmenYourWay Sand
Posts : 16 Join date : 2011-11-29 Age : 29 Location : United States *EST*
| Subject: Re: CastleMiner Z updates to come Fri Dec 02, 2011 6:47 am | |
| Alright. Im usually on alot, as i have no life atm ^.^ lol. | |
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BadOmenYourWay Sand
Posts : 16 Join date : 2011-11-29 Age : 29 Location : United States *EST*
| Subject: Re: CastleMiner Z updates to come Tue Dec 06, 2011 12:42 pm | |
| 1.1 update has been sent to Xbox, we are now just waiting for Xbox to release it so we can use it ^.^ | |
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| CastleMiner Z updates to come | |
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