CastleMiner Z Community Forum

A Forum for the Indie Game CastleMiner Z with a Community to discuss anything about it.
HomePortalCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 

 Vehicles & New Weapons

Go down 

Posts : 5
Join date : 2013-07-16

PostSubject: Vehicles & New Weapons   Tue Jul 16, 2013 5:55 pm

Post your weapon/vehicle ideas here!
Back to top Go down
View user profile

Posts : 33
Join date : 2013-01-20
Location : In your closet XD

PostSubject: Re: Vehicles & New Weapons   Mon Oct 14, 2013 8:53 am

There should be different types of the weapon categories. Per say, there's the AK, which is more close range, and then an M-16, which is better at longer ranges, but with lower close range damage. There should be scoped rifles, for snipers who can't get their hands on laser weapons. ETC.
Back to top Go down
View user profile
Vehicles & New Weapons
Back to top 
Page 1 of 1
 Similar topics
» Vintage MOTU parts - weapons and vehicles.
» MOTUC Great Unrest Weapons Pack Zoar eagle
» This game sure can be adamant about wanting players to take certain weapons
» Laney's Loft - Work Required
» Vehicle Ideas for BABV

Permissions in this forum:You cannot reply to topics in this forum
CastleMiner Z Community Forum :: CastleMiner Z :: CastleMiner Z Suggestions and Feedback-
Jump to: